WoWPoint Structure |
Note: This API is now obsolete.
Namespace: Styx
[ObsoleteAttribute("Use System.Numerics.Vector3")] public struct WoWPoint : IEquatable<WoWPoint>, IFormattable, IRangeAble
The WoWPoint type exposes the following members.
Name | Description | |
---|---|---|
![]() | WoWPoint(Single) | Constructor. |
![]() | WoWPoint(Double, Double, Double) | Constructor. |
![]() | WoWPoint(Single, Single, Single) | Constructor. |
Name | Description | |
---|---|---|
![]() | ComponentSum | Gets the component sum. |
![]() | Length | Gets the length. |
Name | Description | |
---|---|---|
![]() | Add | Adds xOffset. |
![]() | Distance | Distances the given other. |
![]() | Distance2D | Distance 2 d. |
![]() | Distance2DSqr | Distance 2 d sqr. |
![]() | DistanceSqr | Distance sqr. |
![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Overrides ValueTypeEquals(Object).) |
![]() | Equals(WoWPoint) | Tests if this WoWPoint is considered equal to another. |
![]() ![]() | GetDirection | Gets a direction. |
![]() | GetDirectionTo | Gets direction to. |
![]() | GetHashCode | Returns the hash code for this instance. (Overrides ValueTypeGetHashCode.) |
![]() | GetRange | Gets the range. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MakeNegative | Makes the negative. |
![]() | MakePositive | Makes the positive. |
![]() | Negate | Flips the components. |
![]() | Normalize | Normalizes this object. |
![]() | RayCast(Single, Single) | Ray cast. |
![]() ![]() | RayCast(WoWPoint, Single, Single) | Ray cast. |
![]() | ToString | Returns the fully qualified type name of this instance. (Overrides ValueTypeToString.) |
![]() | ToString(String) | Formats the value of the current instance using the specified format. |
![]() | ToString(String, IFormatProvider) | Formats the value of the current instance using the specified format. |
Name | Description | |
---|---|---|
![]() ![]() | Addition(WoWPoint, WoWPoint) | Addition operator. |
![]() ![]() | Addition(WoWPoint, Single) | Addition operator. |
![]() ![]() | Division(WoWPoint, WoWPoint) | Division operator. |
![]() ![]() | Division(WoWPoint, Single) | Division operator. |
![]() ![]() | Equality | Equality operator. |
![]() ![]() | (Vector3 to WoWPoint) | WoWPoint casting operator. |
![]() ![]() | (WoWPoint to Vector3) | Vector3 casting operator. |
![]() ![]() | Inequality | Inequality operator. |
![]() ![]() | Multiply(WoWPoint, WoWPoint) | Multiplication operator. |
![]() ![]() | Multiply(WoWPoint, Single) | Multiplication operator. |
![]() ![]() | Subtraction(WoWPoint, WoWPoint) | Subtraction operator. |
![]() ![]() | Subtraction(WoWPoint, Single) | Subtraction operator. |
Name | Description | |
---|---|---|
![]() ![]() | Center | The center. |
![]() ![]() | Empty | The empty. |
![]() ![]() | MaxValue | The maximum value. |
![]() ![]() | MinValue | The minimum value. |
![]() | X | The X coordinate. |
![]() ![]() | XUnit | The unit. |
![]() | Y | The Y coordinate. |
![]() ![]() | YUnit | The unit. |
![]() | Z | The Z coordinate. |
![]() ![]() | Zero | The zero. |
![]() ![]() | ZUnit | The unit. |