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SpellMissile Class
Inheritance Hierarchy
SystemObject
  Styx.WoWInternals.DBSpellMissile

Namespace: Styx.WoWInternals.DB
Assembly: Styx (in Styx.dll) Version: 3.0.1160.0 (3.0.1160)
Syntax
C#
public class SpellMissile

The SpellMissile type exposes the following members.

Properties
  NameDescription
Public propertyCollisionRadius
Gets the collision radius.
Public propertyDefaultPitchMax
Gets the default maximum pitch.
Public propertyDefaultPitchMin
Gets the default minimum pitch.
Public propertyDefaultSpeedMax
Gets the default maximum speed.
Public propertyDefaultSpeedMin
Gets the default minimum speed.
Public propertyFlags
Gets the flags.
Public propertyGravity
Gets the gravity.
Public propertyId
Gets the identifier.
Public propertyMaxDuration
Gets the maximum duration.
Public propertyRandomizeFacingMax
Gets the randomize maximum facing.
Public propertyRandomizeFacingMin
Gets the randomize minimum facing.
Public propertyRandomizePitchMax
Gets the randomize maximum pitch.
Public propertyRandomizePitchMin
Gets the randomize minimum pitch.
Public propertyRandomizeSpeedMax
Gets the randomize maximum speed.
Public propertyRandomizeSpeedMin
Gets the randomize minimum speed.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodStatic memberFromId
Initializes this object from the given from identifier.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a String that represents this instance.
(Overrides ObjectToString.)
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See Also